PataflopSquash, jump, bounce… to the beat!
A little orange blob races to the music through levels full of spikes, mushrooms and bubbles. Tap to jump, hold to squash under ceilings, and bounce at just the right moment.
No account · Child-safe ads, no tracking · Plays offline
How to play
One finger, three moves. The blob runs on its own, in time with the music.
- 1 / 3
Tap to jump
The jump goes when you let go. The purple spikes don't forgive: every crash sends you back to the start, in a flash.
- 2 / 3
Hold to squash
The blob flattens to slip under low ceilings, and charges a more powerful jump. Let go to leap!
- 3 / 3
Bounce right as you land
Tap the screen just as you touch the ground: perfect bounce, higher, with no wait. Chain them to earn the stars.
The first levels teach you everything, with signs along the way.
What awaits you
From The Meadow to The Storm, faster and faster, tighter and tighter.
25 levels, 4 worlds
The Meadow, The Clouds, The Tunnels and The Storm, each with its own traps and colors, from easy to extreme.
The daily challenge
A new level every day, the same for everyone. Come back tomorrow: it will have changed.
Stars and coins
Three stars per level: finish it, find the three coins hidden on the risky paths, and hit the perfect-bounce goal.
Practice mode
Plant flags to restart wherever you like and learn the tricky sections at your own pace.
12 music tracks
Each world has its own music, composed and played by the game itself. Plus a sound setting for Bluetooth headphones.
Mushrooms and bubbles
Mushrooms that send you flying, bubbles to catch in mid-air to jump in the open sky.
Jetpack sections
Now and then the blob takes off: hold to rise, let go to drop, between the spikes.
Offline
No connection needed to play: your progress stays on your phone.
Every level has been checked by a robot that plays the game: always doable, never pixel-perfect.
A game, nothing else
No account, no data sent to the publisher, no tracking.
- No sign-up: no name, no email address, no ID.
- Your progress stays with you: records, stars and settings are kept on your phone.
- Ads designed for children: never personalized, no advertising ID, no tracking request.
- A purchase without data: it goes through Google Play or the App Store; the publisher never sees your payment details.
Pataflop is funded by Google AdMob ads: videos you choose to watch for a bonus and, in the free version, an occasional ad when you return to the menu, never during a game.
Free, plus a one-time purchase if you want
The first world and the daily challenge are free. A one-time purchase of €1.99 unlocks all four worlds and removes forced ads, forever, on all your devices with the same account.
Read the terms of use →What you won't find
- No subscription, no virtual currency, no lives to buy back.
- No ads during a game, nor at first launch.
- No account to create, no connection required.
- No impossible level: a robot has checked each one.
Coming soon to Google Play and the App Store
Pataflop will be free on Android, iPhone and iPad, with an optional one-time purchase.
- Price
- Free, full game €1.99
- Devices
- Android 7+, iPhone and iPad (iOS 15+)
- Languages
- 23 languages
- Account
- None
A question?
Pataflop is a game by Tequi, an independent studio based in France. A question, a level idea, a problem: write to us.
